![]() ![]() It is great to listen to separately while working as well. It is great to see such a popular and well received game get a wealth of new content and tweaks long after original release.Īs with vanilla FTL, the advanced edition soundtrack was done by Ben Prunty and his music definitely enhances the game. The original ships also have a new third layout that takes full advantage of the AE content. FTL:AE update brings the total number of starting ship designs to 10. They are scavengers and they drain oxygen from rooms so they need to be disposed off immediately. ![]() One of the notable additions barring new layouts to ships as an option is The Lanius. It adds new systems and subsystems and changes a few things but before you luddites raise your pitchforks, you can still play the basic FTL game after the update or on iPad. ![]() The iPad version is the definitive version of the game.įTL: Advanced Edition (henceforth FTL:AE) is a free update to the original game and there in the first iPad version. Even for someone used to playing this with a mouse and keyboard, being able to tap and swipe to control makes so much more sense. ![]() If you’ve played World of Goo on iPad after playing it on PC, you will know what I mean. Since the interface is fully touch based, the game feels slightly less forgiving in the insane sections where way too much is going on at once. The interface has been streamlined to work better with larger touch targets and touch and drag to navigate some sections. That port was phenomenal but FTL takes it to a whole other level. I was more excited for the launch of FTL on iPad than I was for XCOM: Enemy Unknown on iOS. One small wrong decision and you’re journey is over. Nothing is certain in FTL which is what makes it amazing. You are on your toes at all times making important decisions to reroute power or extinguish fires in rooms on your ship among other things. Your main aim in FTL is to get your important data to the Federation headquarters in one piece. You don’t just worry about destroying an enemy. While most space themed games resort to just destroying other ships, FTL adds an insane amount of depth. There’s a reason it has won tons of awards.įor those unaware, FTL is a spaceship simulation game with rogue-like elements. Barring my annoyances with it not being on iPad at launch, FTL is a phenomenal game. After FTL was finally available on Steam, even doing the tutorial made me wonder why this wasn’t on iPad in the first place. I’d urge you to pick it up, but if you’re reading NAG Online I know you’re a learned person of impeccable taste and standards and, of course, already own it.Title: FTL (Faster than Light) Advanced EditionĮver since I saw the trailer of FTL and a few videos of people playing it, I knew the game was made for touch devices (whether intentionally or not). There’s also a variety of tweaks to the interface which streamlines the experience, including but not limited to being able to colour-code and rename your crew during the game, as well as more descriptive reward boxes. There are two new ship systems, dramatic changes to existing content – the super-important Medbay is now gone, for example, apparently replaced by a Cloning Bay which resurrects crew members when they die with a small skill loss penalty. A new alien race has been included that doesn’t require oxygen and sucks oxygen from any room in which it resides (sounds like a writer). The upgrade coincides with the release of the iPad version of FTL: Advanced Edition, and is free to all PC owners of the original.Īs previously reported, the Advanced Edition adds a massive number of new events and equipment, amongst other features. Breaking theoretical physics over its calloused knee, FTL: Faster Than Light just got a whole lot faster with the release of its Advanced Edition upgrade. ![]()
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